Audio-Driven Motion System 
A real-time audio-reactive motion system developed in TouchDesigner, where procedural visual forms respond dynamically to musical input. Visual behavior is driven by audio analysis parameters such as amplitude and frequency bands, allowing form expansion, deformation, and spatial openness to emerge in response to rhythmic events, particularly percussive kicks.
Tech Stack
TouchDesigner · CHOP Audio Analysis · Procedural Motion · Real-Time Visual Systems
Procedural Painterly Motion Study
A real-time generative visual system created in TouchDesigner, exploring painterly motion through procedural deformation and layered transformations. The project uses time-driven parameters, noise fields, and spatial modulation to create an evolving abstract form that continuously unfolds and reshapes itself.
Rather than relying on pre-rendered animation, the visuals emerge from an interconnected node-based system, emphasizing process, flow, and emergent behavior. This work investigates how motion, color, and form can evoke a painted quality through computation and real-time rendering.
Tech Stack
TouchDesigner · Procedural Animation · Node-Based Visual Systems · Real-Time Rendering

Minimal Systems — Generative Motion
This project investigates minimalism within generative art, where motion emerges not from explicit animation but from a restrained set of rules operating over time. A single geometric form is repeatedly re-rendered while its visual history is recursively faded and reintroduced into the system. Through accumulation, subtle per-frame changes produce contraction, trails, and temporal depth. By limiting form, color, and intervention, the work treats time, memory, and decay as primary design materials—demonstrating how complexity can arise from minimal structure through iteration.
Tech Stack
TouchDesigner · Generative Systems · Real-Time Feedback Loops · Node-Based Visual Programming · Procedural Motion Design
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